The BSD Socket API for Simulator
Liu, Z. (2007). The BSD Socket API for Simulator (Thesis, Master of Science (MSc)). The University of Waikato, Hamilton, New Zealand. Retrieved from http://hdl.handle.net/10289/2349
Permanent Research Commons link: http://hdl.handle.net/10289/2349
BSD Socket API for Simulator is a project to run untouched Real World Application (RWA) binaries on the powerful modern general-purpose network simulators. BSD Socket API for Simulator is designed to eliminate most of the drawbacks of previous works. It is simulator independence, so it can make use of the powerful functionality and versatile tools provided by modern general-purpose simulators such as NS-2. It is fully compatible with BSD Socket API, so RWA can be run on it without re-linking and re-compiling. It is transparent to the RWA, so RWAs are run on BSD Socket API for Simulator as they are on normal operating systems. BSD Socket API for Simulator is built on the concept of message redirecting. It has two critical parts: shared library and customized simulator application. The shared library is loaded into the address space of RWA. On one hand, messages sent by RWA are captured by the shared library and redirected to the customized simulator application. On the other hand, messages from simulator are redirected by the customized simulator application to the shared library. BSD Socket API for Simulator has been intensively tested. The test results show that it functions as expected and it has an acceptable performance.
The University of Waikato
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