Computer-aided sketching to capture preliminary design

dc.contributor.authorPlimmer, Beryl
dc.contributor.authorApperley, Mark
dc.coverage.spatialConference held at Monash University, Melbourneen_NZ
dc.date.accessioned2010-10-28T01:51:31Z
dc.date.available2010-10-28T01:51:31Z
dc.date.issued2002
dc.description.abstractThis paper describes the vital role of freehand sketching in the design process. When designers first tackle a design problem they usually do so by sketching. We will explore the essential elements of sketching that make it so helpful to problem solving. We then examine how current computer interfaces interfere with the sketching process, and go on to establish the requirements for an environment to support sketching. Finally we describe a system under development to integrate sketching into a visual programming environment (Visual Basic).en_NZ
dc.identifier.citationPlimmer, B. & Apperley, M. (2002). Computer-aided sketching to capture preliminary design. Australian Computer Science Communications, 24(4), 9-12.en_NZ
dc.identifier.urihttps://hdl.handle.net/10289/4721
dc.language.isoen
dc.publisherIEEE Computer Society Pressen_NZ
dc.relation.isPartOfProc 3rd Australasian User Interface Conferenceen_NZ
dc.relation.urihttp://portal.acm.org/citation.cfm?id=563987en_NZ
dc.sourceAUIC2002en_NZ
dc.subjectcomputer scienceen_NZ
dc.titleComputer-aided sketching to capture preliminary designen_NZ
dc.typeJournal Articleen_NZ
pubs.begin-page9en_NZ
pubs.elements-id11664
pubs.end-page12en_NZ
pubs.finish-date2002-01-30en_NZ
pubs.place-of-publicationAustraliaen_NZ
pubs.start-date2002-01-28en_NZ
pubs.volumeCRPIT 7en_NZ
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