Browsing by Supervisor "Schott, Gareth R."
Now showing items 1-9 of 9
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History in multimodal gameplay: A new language and model for constructing, experiencing, and studying the past
(The University of Waikato, 2022)This doctoral study examines how historical gameplay constructs and provides ways of experiencing history within (historical) video games. Historical gameplay is examined and defined as an expression of history within ... -
Social media and body image: It's complicated
(The University of Waikato, 2022)Body image is an important dimension of life, and in a media-saturated world, we are supposedly surrounded by images of 'idealised' physical body types that are harmful to people's body image. Many theories have been put ... -
Online Heroines: Exploring the Experiences of Aotearoa New Zealand Women Filmmakers
(The University of Waikato, 2018)The experiences of Aotearoa New Zealand women filmmakers have historically included discrimination, erasure, and exclusion; however, online platforms have been suggested as an antidote to this culture. This research explores ... -
The High Art of Trip Hop: Extending the Bristol Sound by Incorporating Compositional Approaches from Classical Music
(The University of Waikato, 2018)‘The High Art of Trip Hop’ defines the Bristol sound and extends it through new composition techniques. The two-part thesis combines musicological and practice-led research. Part one analyses the Bristol sound, a style ... -
Neoformalist Game Analysis A methodological exploration of single-player game violence
(University of Waikato, 2016)This thesis positions itself within the scholarly debate around videogame violence. However, other than focussing on the effects of game violence which dominates much of this debate, this thesis focuses on the formal ... -
The DiY ['Do it yourself'] Ethos: A participatory culture of material engagement
(University of Waikato, 2016)Do it Yourself (DiY) is a participatory culture which exemplifies a particular ethos in its approach to technology and materials. Rather than engage with ‘complete’ technologies, such as a technology supplied as ready-to-go ... -
Feedback-Based Gameplay Metrics and Gameplay Performance Segmentation: An audio-visual approach for assessing player experience.
(University of Waikato, 2014)Gameplay metrics is a method and approach that is growing in popularity amongst the game studies research community for its capacity to assess players’ engagement with game systems. Yet, little has been done, to date, to ... -
The Social Relations and Interactions of a First Person Shooter (FPS) Gamer
(University of Waikato, 2013)Video games have been part of society for over 40 years. During this period, a stereotypical image of a person who plays videogames has formed. Influenced by the stereotypical image (young, loner males, pale, socially ... -
An Analysis of Medal of Honor: Pacific Assault
(University of Waikato, 2011)This thesis explores the representation of the characters and content in the electronic game Medal of Honor: Pacific Assault first published in 2004. The thesis examines the history of conflict themed games and current ...