Browsing by Author "Dusterwald, Sebastian"

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  • Procedural Generation of Voxel Worlds with Castles

    Dusterwald, Sebastian (University of Waikato, 2015)
    This thesis explores procedurally creating voxel based terrains and creating castles in them. With the explosion of interest in using voxels in games since the success of Minecraft, and even big budget titles like EverQuest ...