Browsing by Author "Rogers, Bill"

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Showing up to 5 theses - most recently added to Research Commons first.

  • Using Mesh Shaders for isosurface extraction

    Elliott, Hamish Robert (The University of Waikato, 2022)
    This thesis investigates the use of the Mesh Shader graphics pipeline, utilising in particular its ability of parallel and dynamic choice of geometry, to gain computation efficiencies in realising the Marching Cubes ...
  • Readability of conventional applications within immersive virtual environments

    Grout, Cameron Dane (The University of Waikato, 2022)
    This thesis explores the potential role of virtual reality in allowing users to make full use of the space around them for computing tasks, and the impact such an environment could have when using conventional application ...
  • A serious game to provide social skills training for people with Asperger's Syndrome/High-Functioning Autism

    Bahiss, Khadija (The University of Waikato, 2021)
    This thesis presents the development and evaluation of a prototype serious computer game to provide social skill training for young adults and adults with High-Functioning Autism. Autism is a neurodevelopmental condition ...
  • An algorithmic approach to OpenFlow ruleset transformation

    Sanger, Richard (The University of Waikato, 2020)
    In an ideal development cycle for an OpenFlow application, a developer designs a pipeline to suit their application's needs and installs rules to that pipeline. Their application will run on any OpenFlow switch, whether ...
  • Spatial Hypermedia as a programming environment

    Nemhauser, Bryce (The University of Waikato, 2018)
    This thesis investigates the possibilities opened to a programmer when their programming environment not only utilises Spatial Hypermedia functionality, but embraces it as a core component. Designed and built to explore ...

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