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  • Narrative Beyond Artefact in Exhibition Design

    Hou, Jianting "Eva" (University of Waikato, 2015)
    Exhibitions have undergone a shift from being presentation oriented to visitors’ experience focused. Visitors associate themselves with stories stronger than other methods of absorbing information. Therefore, museums and ...
  • Prosocial rewards in competitive games

    Kennedy, Finn (The University of Waikato, 2017)
    The video game industry is large, and millions of individuals and groups play competitive games every month. However, through previous research which has shown competitive games to encourage antisocial behaviour in players, ...
  • Success Factors in Interactive Design

    Neave, Ryan Neave (University of Waikato, 2016)
    This research explores the factors that contribute to success in interactive design in contrast to the traditional design process. The paper explores creativity within design, and how successful collaboration works in an ...