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dc.contributor.authorNeal, Braden
dc.contributor.authorHunkin, Paul
dc.contributor.authorMcGregor, Anthony James
dc.coverage.spatialConference held at Llandudno, UKen_NZ
dc.date.accessioned2012-07-20T02:29:43Z
dc.date.available2012-07-20T02:29:43Z
dc.date.issued2011
dc.identifier.citationNeal, B., Hunkin, P. & McGregor, A. (2011). Distributed OpenGL Rendering in Network Bandwidth Constrained Environments. In T. Kuhlen, R. Pajarola & K. Zhou (Eds.), Proceedings of Eurographics Symposium on Parallel Graphics and Visualization (2011), Llandudno, UK; 10-11 April 2011 (pp. 21-29). The Eurographics Association.en_NZ
dc.identifier.urihttps://hdl.handle.net/10289/6544
dc.description.abstractDisplay walls made from multiple monitors are often used when very high resolution images are required. To utilise a display wall, rendering information must be sent to each computer that the monitors are connect to. The network is often the performance bottleneck for demanding applications, like high performance 3D animations. This paper introduces ClusterGL; a distribution library for OpenGL applications. ClusterGL reduces network traffic by using compression, frame differencing and multi-cast. Existing applications can use ClusterGL without recompilation. Benchmarks show that, for most applications, ClusterGL outperforms other systems that support unmodified OpenGL applications including Chromium and BroadcastGL. The difference is larger for more complex scene geometries and when there are more display machines. For example, when rendering OpenArena, ClusterGL outperforms Chromium by over 300% on the Symphony display wall at The University of Waikato, New Zealand. This display has 20 monitors supported by five computers connected by gigabit Ethernet, with a full resolution of over 35 megapixels. ClusterGL is freely available via Google Code.en_NZ
dc.format.mimetypeapplication/pdf
dc.language.isoen
dc.publisherEuropean Association for Computer Graphicsen_NZ
dc.rightsThis article has been published in Proceedings of Eurographics Symposium on Parallel Graphics and Visualization. © 2011 The Eurographics Association.en_NZ
dc.subjectcomputer scienceen_NZ
dc.titleDistributed OpenGL Rendering in Network Bandwidth Constrained Environmentsen_NZ
dc.typeConference Contributionen_NZ
dc.identifier.doi10.2312/EGPGV/EGPGV11/021-029en_NZ
dc.relation.isPartOfProc Eurographics Symposium on Parallel Graphics and Visualizationen_NZ
pubs.begin-page21en_NZ
pubs.elements-id21614
pubs.end-page29en_NZ
pubs.finish-date2011-04-11en_NZ
pubs.place-of-publicationWales, UKen_NZ
pubs.start-date2011-04-10en_NZ


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