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dc.contributor.authorDeaker, Chris
dc.contributor.authorMasoodian, Masood
dc.contributor.authorRogers, Bill
dc.coverage.spatialConference held at Kathmandu, Nepalen_NZ
dc.identifier.citationDeaker, C., Masoodian, M., & Rogers, B. (2012). A survey of players’ opinions on the interface customization in world of warcraft. In 9th International Conference on Advances in Computer Entertainment, ACE 2012, Kathmandu, November 3-5 2012, (pp. 198-213). Kathmandu, Nepal.en_NZ
dc.description.abstractMassively multiplayer online role-playing games, such as World of Warcraft, have become very popular in recent years. These types of games often provide the player with a wide range of game abilities, weapons, tools, options, stats, etc which grow in number as the player progresses through the game. This in turn makes the user interface of the game more complex and difficult to interact with games such as World of Warcraft attempt to combat this by providing mechanisms (e.g add-ons) for interface customization by the player however, it is unclear which aspects of the game interface players prefer to customize, or what effects those customizations have on their gameplay experience. In this paper we present a survey of World of Warcraft players to identify their opinions on game interface customization preferences. The results of this survey are likely to apply to other massively multiplayer online role-playing games.en_NZ
dc.sourceACE 2012en_NZ
dc.subjectcomputer gamesen_NZ
dc.subjectgame interface customizationen_NZ
dc.subjectmassively multiplayer online gamesen_NZ
dc.subjectplayer experienceen_NZ
dc.titleA survey of players’ opinions on the interface customization in world of warcraften_NZ
dc.typeConference Contributionen_NZ
dc.relation.isPartOfProc 19th International Conference on Advances in Computer Entertainmenten_NZ
pubs.volumeLNCS 7624en_NZ

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