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dc.contributor.authorRumbles, Wayne
dc.date.accessioned2013-02-22T00:46:22Z
dc.date.available2013-02-22T00:46:22Z
dc.date.issued2011
dc.identifier.citationRumbles, W. (2011). Theft in the digital: Can you steal virtual property? Canterbury Law Review, 17(2), 354-374.en_NZ
dc.identifier.issn0112-0581
dc.identifier.urihttps://hdl.handle.net/10289/7236
dc.description.abstractThis article explores issues arising around the theft of virtual property. It first explains a number of perhaps counter intuitive concepts vital to the understanding of the importance of extending ‘real world’ criminal law and criminal liability to conduct inside virtual worlds such as World of Warcraft or Second Life. This article focuses on theft of virtual property and explores how other jurisdictions are developing responses to this issue. It then develops an analysis of the operation of ‘real world’ New Zealand criminal law rules around theft, in the context of the evolution of virtual property.en_NZ
dc.language.isoen
dc.publisherUniversity of Canterburyen_NZ
dc.relation.urihttp://www.laws.canterbury.ac.nz/documents/17_2_354_374.pdfen_NZ
dc.titleTheft in the digital: Can you steal virtual property?en_NZ
dc.typeJournal Articleen_NZ
dc.relation.isPartOfThe Canterbury Law Reviewen_NZ
pubs.begin-page354en_NZ
pubs.elements-id36970
pubs.end-page374en_NZ
pubs.volume17en_NZ


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