How to turn the page

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This article has been published in Proceedings of the 3rd ACM/IEEE-CS joint conference on Digital libraries, Houston, Texas, Mary 27-31, 2003. Copyright © IEEE Computer Society.

Abstract

Can digital libraries provide a reading experience that more closely resembles a real book than a scrolled or paginated electronic display? This paper describes a prototype page-turning system that realistically animates full three-dimensional page-turns. The dynamic behavior is generated by a mass-spring model defined on a rectangular grid of particles. The prototype takes a PDF or E-book file, renders it into a sequence of PNG images representing individual pages, and animates the pageturns under user control. The simulation behaves fairly naturally, although more computer graphics work is required to perfect it.

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Chu, Y.-C., Witten, I.H., Lobb, R. and Bainbridge, D. (2003). How to turn the page. In Proceedings of the 3rd ACM/IEEE-CS joint conference on Digital libraries, Houston, Texas, Mary 27-31, 2003(pp. 186-188). Washington: IEEE Computer Society.

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IEEE Computer Society

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