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XP customer practices: A grounded theory

Abstract
The Customer is a critical role in XP, but almost all XP practices are presented for developers by developers. While XP calls for Real Customer Involvement, it does not explain what XP Customers should do, nor how they should do it. Using Grounded Theory, we discovered eight customer practices used by successful XP teams: Customer Boot Camp, Customer’s Apprentice, Customer Pairing, and Programmer’s Holiday support the well-being and effectiveness of customers; Programmer On-site and Road shows support team and organization interactions; and Big Picture Up Front and Re-calibration support Customers steering the whole project. By adopting these processes, XP Customers and teams can work faster and more sustainably.
Type
Journal Article
Type of thesis
Series
Citation
Martin, A., Biddle, R. & Noble, J. (2009). XP customer practices: A grounded theory. In Proceedings of IEEE 2009 Agile Conference, Chicago, USA, August 24-28, 2009 (pp. 33-40). USA: IEEE Computer Society.
Date
2009
Publisher
IEEE Computer Society
Degree
Supervisors
Rights
©2009 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.