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      Audio visual analysis of player experience: Feedback-based gameplay metrics

      Marczak, Raphaël; Schott, Gareth R.
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      Audio visual analysis.pdf
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       press.etc.cmu.edu
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      Marczak, R., & Schott, G. R. (2015). Audio visual analysis of player experience: Feedback-based gameplay metrics. In P. Lankoski & S. Björk (Eds.), Game Research Methods: An Overview (pp. 207–230). Pittsburgh, Pennsylvania, USA: ETC Press.
      Permanent Research Commons link: https://hdl.handle.net/10289/11619
      Abstract
      This chapter introduces readers to an innovative method designed specifically to meet game researchers’ need to be able to analyse and explore players’ experiences with any off-the-shelf PC game. We introduce how insights into players’ experiences are achieved from automatically processing significant elements of the audio-visual feedback (i.e., moving image and sound) produced by the game.
      Date
      2015
      Type
      Chapter in Book
      Publisher
      ETC Press
      Rights
      This article is published under a Creative Commons Attribution-NonCommercial NonDerivative 2.5 License (http://creativecommons.org/licenses/by-nc-nd/2.5/)
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      • Arts and Social Sciences Papers [1423]
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