Audio visual analysis of player experience: Feedback-based gameplay metrics

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This article is published under a Creative Commons Attribution-NonCommercial NonDerivative 2.5 License (http://creativecommons.org/licenses/by-nc-nd/2.5/)

Abstract

This chapter introduces readers to an innovative method designed specifically to meet game researchers’ need to be able to analyse and explore players’ experiences with any off-the-shelf PC game. We introduce how insights into players’ experiences are achieved from automatically processing significant elements of the audio-visual feedback (i.e., moving image and sound) produced by the game.

Citation

Marczak, R., & Schott, G. R. (2015). Audio visual analysis of player experience: Feedback-based gameplay metrics. In P. Lankoski & S. Björk (Eds.), Game Research Methods: An Overview (pp. 207–230). Pittsburgh, Pennsylvania, USA: ETC Press.

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ETC Press

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