Marczak, R., & Schott, G. R. (2015). Audio visual analysis of player experience: Feedback-based gameplay metrics. In P. Lankoski & S. Björk (Eds.), Game Research Methods: An Overview (pp. 207–230). Pittsburgh, Pennsylvania, USA: ETC Press.
Permanent Research Commons link: https://hdl.handle.net/10289/11619
This chapter introduces readers to an innovative method designed specifically to meet game researchers’ need to be able to analyse and explore players’ experiences with any off-the-shelf PC game. We introduce how insights into players’ experiences are achieved from automatically processing significant elements of the audio-visual feedback (i.e., moving image and sound) produced by the game.
This article is published under a Creative Commons Attribution-NonCommercial NonDerivative 2.5 License (http://creativecommons.org/licenses/by-nc-nd/2.5/)