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dc.contributor.advisorSchott, Gareth Richard
dc.contributor.authorJacobs, Luke Brett
dc.date.accessioned2011-11-25T03:31:46Z
dc.date.available2011-11-25T03:31:46Z
dc.date.issued2011
dc.identifier.citationJacobs, L. B. (2011). An Analysis of Medal of Honor: Pacific Assault (Thesis, Master of Arts (MA)). University of Waikato, Hamilton, New Zealand. Retrieved from https://hdl.handle.net/10289/5928en
dc.identifier.urihttps://hdl.handle.net/10289/5928
dc.description.abstractThis thesis explores the representation of the characters and content in the electronic game Medal of Honor: Pacific Assault first published in 2004. The thesis examines the history of conflict themed games and current academic literature on the subject of representation of ethnicity and history in these games. A methodological discussion is presented outlining the challenge of academic game study and how it was applied to this particular title. The findings of an analysis conducted under the methodology explored in the thesis, is presented. These findings conclude that in terms of representation the game has few novel aspects and that the way the characters are presented is motivated by game design decisions rather than historic revisionism.
dc.format.mimetypeapplication/pdf
dc.language.isoen
dc.publisherUniversity of Waikato
dc.rightsAll items in Research Commons are provided for private study and research purposes and are protected by copyright with all rights reserved unless otherwise indicated.
dc.subjectGames studies
dc.subjectRace Representation
dc.subjectHistory in Pop Culture
dc.subjectHistory in Games
dc.titleAn Analysis of Medal of Honor: Pacific Assaulten
dc.typeThesis
thesis.degree.grantorUniversity of Waikato
thesis.degree.levelMasters
thesis.degree.nameMaster of Arts (MA)
dc.date.updated2011-10-17T03:27:42Z
pubs.elements-id55788
pubs.place-of-publicationHamilton, New Zealanden_NZ


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