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dc.contributor.advisorMasoodian, Masood
dc.contributor.advisorRogers, Bill
dc.contributor.authorDeaker, Chris
dc.date.accessioned2013-09-03T02:43:26Z
dc.date.available2013-09-03T02:43:26Z
dc.date.issued2013
dc.identifier.citationDeaker, C. (2013). Adaptive Interfaces for Massively Multiplayer Online Games (Thesis, Master of Science (MSc)). University of Waikato, Hamilton, New Zealand. Retrieved from https://hdl.handle.net/10289/7961en
dc.identifier.urihttps://hdl.handle.net/10289/7961
dc.description.abstractMassively multi-player online role-playing games (MMORPGs), such as World of Warcraft, have become very popular in recent years. These types of games typically feature rich and complex game environments, enabling more engaging game-play experiences. However, the complexity of the underlying game systems can also result in increased interface complexity, which may diminish player enjoyment - a major element of players' game experience. Players may customise their in-game interfaces to deal with this type of complexity and hence improve their performance, but the challenges associated with manual interface customisation may prevent some players from effectively personalising their own game interface. Players' behavioural models can be used to provide a means of determining potential player in-game behaviour, thus allowing for the automatic adaptation of game interfaces to better suit player needs. This thesis aims to determine whether player-modelled adaptive interfaces can improve players' game experience in MMORPGs. A survey of MMORPG players was conducted to determine which aspects of player experience may be impacted by interface modification. The findings of this study informed the development of an adaptive interface feedback system which aimed to provide players with relevant information, in order to improve their game experience. This prototype system was then evaluated, in order to determine the impact of the developed system on players' game experience.
dc.format.mimetypeapplication/pdf
dc.format.mimetypeapplication/zip
dc.language.isoen
dc.publisherUniversity of Waikato
dc.rightsAll items in Research Commons are provided for private study and research purposes and are protected by copyright with all rights reserved unless otherwise indicated.
dc.subjectHCI
dc.subjectgames
dc.subjectdynamic interfaces
dc.subjectplayer modelling
dc.subjectMMORPGs
dc.subjectadaptive interfaces
dc.titleAdaptive Interfaces for Massively Multiplayer Online Games
dc.typeThesis
thesis.degree.grantorUniversity of Waikato
thesis.degree.levelMasters
thesis.degree.nameMaster of Science (MSc)
dc.date.updated2013-02-24T19:46:16Z
pubs.place-of-publicationHamilton, New Zealanden_NZ


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